Friday, January 19, 2007

Brushing Up on Max Skills

I've recently been working on a small Environment Scene. At the moment it is still a concept model but hopefully i can get it reworked over and normal mapped. Below are renders of the concept model. I have gone along the lines of Gears of War post Apoco style. This map is a Multiplayer map for a small XBOX 360 FPS project using Gamebyro + Xport and SpeedTree tech.